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- // Generic Polyray input File
- // Polyray input file: Alexander Enzmann
-
- // Set up the camera
- viewpoint {
- from <2,8,-6>
- at <0,0,0>
- up <0,1,0>
- angle 40
- resolution 320, 240
- aspect 4/3
- }
-
- background white // <0, 0, 0>
- light 0.8*white, <-10, 20, -20>
- light 0.8*white, < -40, 40, 80>
-
- include "../colors.inc"
- include "../texture.inc"
-
- object {
- box <-3, -0.5, -3>, <3, 0, 3>
- // Variant of basic_ripple_texture
- texture {
- special reflective {
- color 0.8*cyan
- normal N + ripple_val
- }
- scale white/2
- }
- }
-
- object {
- torus 2, 1, <0, 0, 0>, <0, 1, 0>
- // Variant of basic_ripple_texture
- texture {
- special matte {
- color 0.8*white
- normal N + ripple_val
- transmission white, 0.4, 1.0
- }
- scale <0.1, 0.1, 0.1>
- }
- scale white/2
- translate <0, 1.5, 0>
- }
-